Lesson 3 of 10
🧭 Move & Turn
What You'll Learn
- How 90° turns change the turtle's direction
- How to combine moves and turns to trace paths
- How to plan a program before you build it
Quick Check
1. The turtle is facing up. You click Turn Right 90°. Now it faces…
2. How many 90° turns does it take to face the opposite direction?
3. What is the best first step when writing a new program?